Showing posts with label grooves. Show all posts
Showing posts with label grooves. Show all posts

Basic paradiddle funk

Man, there's just a whole lot of stuff besides blogging on my mind lately— like a Europe tour and recording project— so we may not see a lot of hugely substantive posts in the coming weeks. We'll see. But here's a pretty straightforward page of funk beats, or fragments of funk beats, based on paradiddles:


As you can see, we're adding bass drum to the familiar inversions

RLRR LRLL
RLLR LRRL
RRLR LLRL 
RLRL LRLR

played with the right hand on the hihat, and the left hand on the snare, and accenting on the beat. I play the right hand at a fairly even volume, with big dynamics in the left; playing the unaccented notes very softly, and the accented notes strongly.

Get the pdf

Some practice suggestions after the break:


After you get them down one measure at a time, combine measures to make a repeating four-beat pattern,  like so—here are the first two measures of the second line combined:


The sequence I use is 1-2, 1-3, 1-4, etc... 2-3, 2-4, 2-5, etc..., 3-4, 3-5, 3-6, etc— repeating each of those combinations many times before moving on to the next one.

In the course of running the combinations, I would also eliminate the bass drum on beat 1 of the second measure:


Probably it's good practice to memorize the beats as you run them; read them the first time you play them, then look away from the page and play.

Basic beats

Here's a rare bone for my younger/beginning-er readers. What we have here is a collection of basic "rock" beats- really they're good for many/most varieties of popular music using the drum set. The names I've given them are just for convenience- you can use any of these on any kind of music where this general type of thing is suitable. They're just what I call them.


For clarity, I've also given the snare and bass drum parts without the hihat, along with the combined rhythm of those parts. You don't necessarily need to practice those parts, unless you're having trouble with the complete beat.

Get the pdf.

Transcription: James Gadson - Use Me

I guess we could also file this under Groove o'the day. While I'm getting some longer posts together, here are James Gadson's drum breaks from the song Use Me, by Bill Withers. As you'll notice from listening to the track, you shouldn't play the accents too strongly, and the open hihat notes should just have a little sizzle to them.

Get the pdf | Get Bill Withers' Still Bill | Get Use Me

My favorite YouTube video in the world after the break:

The breaks are likely different from the original recording (I haven't checked), but it's close enough, and you can see Gadson's touch on this groove:

Groove o' the day: Predator by Omar Hakim

Another new "of the day" feature that is going to be nothing like daily. But I'll post them now and then, and it will be on a day, hence the... never mind.

This is the primary groove from Predator, played by Omar Hakim on Weather Report's 1984 Domino Theory record- a very under-rated album, and one of my favorites at the time. I originally transcribed the tune in 1985, and played it for my audition at the University of Oregon that year:

Give a listen (or fifty) to the original track for the context and tempo, and to see how he varies and embellishes the hihat part. And for the musical pleasure of it:

Things to do with a beat

Writing by making lists of things- it's just where I'm at right now. This is a quick run down of one of the main jobs/avenues for creativity on the drums- the manner in which you keep time. Often students will work through their books either thinking they've mastered the materials because they can play the patterns as written, or, better, feeling like they're missing something because they can't do anything but play the written beat. 

1. Play it repetitively at a comfortable volume and tempo.
Like I say, just the first step.

2. Play it from a dead stop. This hangs beginners up- they'll often need to put a beat together one limb at a time, over several measures. Usually I have them play just the first note of a beat and then rest for the rest of the measure, adding notes as they can do them perfectly, until they are into the beat and can keep going on their own.

3. Play it from a count-off. Meaning you are to come in in the right place, and at exactly the right speed when someone counts off a tempo for you.

4. Punctuate phrases. Be able to keep track of the number of measures you've played without relying on hearing the tune, and place a marker (like a cymbal crash) at the beginning of a phrase.

5. Make fills. The fills themselves are a separate issue, but you need to be able to smoothly get from the groove to the fill, and back into the groove.  

Keep reading, the interesting ones are all after the break:


6. Make ensemble figures. Same as with the fills.

7. Improvise variations on it. Make little changes in the bass drum or sometimes snare drum part to give the groove the feeling of developing, of acting in conversation with the other parts. As you work through your books, try to relate beats to each other; notice that many of them are variations on a few basic forms. If you've worked through my methods, you can probably make the variations on the fly.

 8. Play it in a range of tempos. Anywhere it will likely be encountered in real music. Knowing the implied range of tempos for a given beat is also one of your jobs. Which leads us to:

9. Know what it's for. You should be listening to enough music to be getting an idea what calls for what type of beat. Today especially, anything you find in a book labeled "rock" or "funk" is going to be applicable across many genres.

10. Make common metric modulations. Many drummers (and some composers and arrangers) like to play mathematician, but usually being able to go into double time or half time (or double time or half time feel) will be quite sufficient. 

11. Play it in a wide range of dynamics, from very, very soft to pretty strong. Very few drummers can play as softly as they will often be asked to. Some drummers find it difficult to play as loud as they want to, though most have no trouble playing as loud as they will need to. Which is still usually louder than most people will want them to.

12. Make changes of intensity using timbre and orchestration. This can mean re-voicing, embellishing, or simplifying/taking away parts. For example, changing the timbre of the snare drum back beats by switching to brushes, or to rim shots, rim clicks, or flams, or by doubling them with cymbal crashes or floor tom hits. You're also doing this when you move your ride pattern from the hi-hat to the ride cymbal, or crash cymbal, or floor tom, or cow bell, or whatever. This is a huge area for exploration, especially as you get into more complex music, and music with a wide dynamic range.